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- Cube Quest: Clash for The Crown
Mobilize your fingers for the ultimate six-sided skirmish. Field an army of cubes and then place them strategically on the board. Each cube has special powers: Heroes and Skulks are strong on the attack, while Guards are better for defense. Once your cubes are in position, sound the trumpets and let the flicking begin. Try to knock your opponent's king off the board, aiming carefully not to get caught behind enemy lines. Triumph in your quest and crown yourself the Cube King.
- The Phantom Society
Welcome to Scotland, a country famous for its whisky, the Highlands, its castles, and, of course...its ghosts! The Phantom Society is a ghost-hunting game in which you play as sly spirits seeking to ruin a manor hotel or, if you prefer, intrepid ectoplasm hunters who are a bit destructive around the edges but who also never falter in pursuit of their prey. For the ghosts, the goal is to inflict at least damage on the manor, whether it is inflicted by the ghosts or the hunters. The ghost hunters want to stop the ghosts before they achieve their objective. The ghost hunters must think carefully and logically over which tiles to remove while the ghosts have to use cunning and psychology in order to cloud their investigation and remain concealed. Will the manor come through this madness intact?
- Cavemen: The Quest for Fire
Cavemen: The Quest for Fire is a card-drafting game in which players take the role of tribal leaders. The tribes compete for opportunities to hunt dinosaurs, recruit tribesmen, and discover new technologies, vying to be the first with enough knowledge and prestige to invent fire and usher in the age of modern humanity! Its theme and mechanisms are tightly interwoven, delivering a taut and coherent game experience that's highly competitive without direct antagonism.
Pinata is a two-player card game in which players compete to collect the colored candy that is inside the pinata. Playing pieces that might otherwise be "cubes" are instead wooden markers with a bow-tie shape that mimics the shape of wrapped candies, coming in 5 different colors. When a player has collected enough candy of a given color, he earns the medal card for that color. The first player to earn 3 medal cards is the winner!
Having buried and protected your ill-gotten booty, it's time to send your crew to search for the treasures of the other scurvy pirates. Collect clues as you piece together the maps. Figure out the correct islands, disarm the booby-traps and dig at the right landmarks. Steal their treasures and be the first to take your Plunder! Plunder is a deduction card game in which everyone is a pirate captain with a buried treasure. The first player to a treasure takes the largest share, while those who reach it second or third receive less. Keeping your treasure from being stolen is also worth victory points in the end. Find and steal the most treasures first to win in the end!
Are you seeing straight or seeing double? Either way, you have to call it fast to win this high energy dice game! Scoop up two batches of 6 dice and let them roll. Quick! All players scan the array for matching symbols between the orange and white dice. The first to call a match gets to grab all the dice with that symbol. No Matches? No problem! It's another chance to win. Shout Nada! to collect all the remaining dice. Think sharp and act fast to match, snatch and win.
- Flash! The Lightning Fast Game
Watch the sparks fly in this lightning-fast dice dash! Players race to complete eight challenges of dice combinations and try to rack up the most points. Flash is the go-to game for electrifying fun. Straightforward and quick, you can go at it again and again. Everyone of all ages gets bit by the competition bug and has a fair shot to victory. Everyone gets 6 dice. Someone picks a challenge for the round. On the count of three, everyone starts to roll...and roll, and roll again. If you're feeling like fortune is on your side, play Freestyle Flash and choose your challenge as you go!
- 20 Express
Hop aboard the 20 Express and get ready for a winning streak! In this bingo-style game, Each player has a train of 20 cars to fill with numbers. The goal is to make long series of ascending numbers. Twenty numbered tiles are randomly drawn, and every number must board a car and stay there. Break the series and you miss out on points. Sure, you need luck, but smart play pays off. Players cleverly determine the likelihood of a number drawn or rely on sharp guesswork. Some numbers may be pulled twice, and a wild tile can save a series. Better think fast, everyone must quickly assign a car for their number before the next tile is called. Easy to learn and undoubtedly a crowd pleaser, it's full steam ahead!
- Swish Jr.
Swish Jr. is an adaptation of the wildly popular Swish for younger players. A Swish is made when two cards (or more) are stacked on top of each other so that the solid shapes fill in the matching shape and color outlines. In order to make a Swish, the cards may be rotated and flipped, but must lay on top of each other in the same direction so that the blue borders on the cards line up. Swish Jr. is loads of fun and develops visual and spatial thinking skills. Learn to move the cards in your mind and you'll be an expert at making Swishes. A fun game of visual perception the whole family will enjoy!
Argh! is the Treasure-Stealing Game of Plundering Pirates! Ahoy and welcome to Plunder Island! Here be an island jimmy full of treasure just waiting for the taking. Be the scalawag to claim the most loot and win. Keep your sticky fingers in motion pulling treasure from the island. Just use your wits, mate -and remember how many pirates still lurk about. Avast ye -- They're a vengeful sort. Beware! If greed gets the best of ye, the pirates will steal back their booty! Your sense of adventure and some quick thinking will help ye score the most points! Will you collect the most treasure or will your greed get the best of you? The next card you draw could determine your fate!