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Chez Cthulhu
Purchase options and add-ons
Age Range (Description) | Baby |
Number of Players | 5 |
Brand | Steve Jackson Games |
Theme | Anime |
Material | Paper |
About this item
- Ever had roommates? Love the sanity-blasting madness that is Lovecraft's Mythos? Then Chez Cthulhu is for you!
- Already love Chez Geek? Then mix Chez Cthulhu right in! As long as you use "cigarette" and "tentacle" interchangeably -- and you're ready for some Madness! -- you'll be fine.
- John (Munchkin) Kovalic illustrates every card.
- Classic Chez Geek mechanics, combined with the Cthulhu theme gamers you'll lose your mind over!
- Chez Cthulhu includes everything you need to play, right out of the box: cards, tokens for Slack and Madness, and dice.
- 2-5 player game
- 60 minutes
- Lovecraft's Mythos theme
- Popular Chez card game line
- Cthulhu and John Kovalic's Brain together again
Additional Details


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Product information
Product Dimensions | 9.2 x 6.25 x 1.25 inches |
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Item Weight | 14.7 ounces |
ASIN | B002UANBB8 |
Item model number | SJG01397 |
Manufacturer recommended age | 13 years and up |
Best Sellers Rank | #1,032,759 in Toys & Games (See Top 100 in Toys & Games) #32,112 in Board Games (Toys & Games) |
Customer Reviews |
4.2 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | March 16, 2010 |
Manufacturer | Publisher Services Inc (PSI) |
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Product Description
Product Description
Chez Cthulhu brings the horror of Lovecraft's Mythos right into your apartment . . . as if the leftovers from the Pizza with Absolutely Everything weren't bad enough. Work your job -- will you be a Morgue Janitor, a Sanitarium Attendant, or a Gravedigger? Buy things to give you Slack. A Straitjacket may be a good choice, but Friendly Tentacles can also be helpful. Oh, and Nookie, don't forget the Nookie. But avoid the Ectoplasmic Slime. Chez Cthulhu combines the classic Chez Geek system with everyone's favorite Elder God and stirs in a new Madness mechanic, in a new stand-alone game designed by Steve Jackson and illustrated by John Kovalic. Warning: Mixing Chez Cthulhu with Chez Geek can lead to bouts of giggling and excessive silliness. The game itself will play just fine, as long as your brain doesn't break when you use "cigarette" and "tentacle" interchangeably.
From the Manufacturer
Chez Cthulhu brings the horror of Lovecraft's Mythos right into your apartment . . . as if the leftovers from the Pizza with Absolutely Everything weren't bad enough. Work your job -- will you be a Morgue Janitor, a Sanitarium Attendant, or a Gravedigger? Buy things to give you Slack. A Straitjacket may be a good choice, but Friendly Tentacles can also be helpful. Oh, and Nookie, don't forget the Nookie. But avoid the Ectoplasmic Slime. Chez Cthulhu combines the classic Chez Geek system with everyone's favorite Elder God and stirs in a new Madness mechanic, in a new stand-alone game designed by Steve Jackson and illustrated by John Kovalic. Warning: Mixing Chez Cthulhu with Chez Geek can lead to bouts of giggling and excessive silliness. The game itself will play just fine, as long as your brain doesn't break when you use "cigarette" and "tentacle" interchangeably.
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Customer reviews
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To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the light-hearted fun and quality of the tabletop game. They mention that it works great as a standalone game and that it's worth a few laughs.
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Customers find the game light-hearted and worth a few laughs. They also say it's fun in a large group or just two people.
"...I can never get enough of these games. They are so much fun in a large group or just two people." Read more
"...Overall, it's still a really fun game. It's harder to get through it in our lunch hour than the others, so we tend not to play it as often...." Read more
"Great light-hearted fun..." Read more
Customers are satisfied with the quality of the tabletop game. They mention that it works great as a standalone game and with the original. They also say it's fun and easy to play for gamers and non-gamers alike.
"...but it is full of character, and is ultimately an easy good time for gamers and non gamers alike...." Read more
"Great product, arrived quickly. No damage done to the product in transit, and the service was excellent. Would do business with again." Read more
"Pros: Woks great as a standalone gameWorks great with the originalCombines terrifically with Chez Goth..." Read more
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Top reviews
Top reviews from the United States
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It's not the most taxing strategic game (although there is some strategy), but it is full of character, and is ultimately an easy good time for gamers and non gamers alike. The Cthulhu theme is cleverly handled; fans of the mythos will find plenty to chuckle about, but people who know nothing will enjoy the loopy themes. A number of the cards acquire great significance after you realize how they interact with various mechanics... I won't say much, but beware Hastur! What's fun is some cards effectively become well-loved/hated characters - and it's fun to see them pop up again.
If you liked Chez Geek, and want to go back to it with a fresh twist, I can recommend this. If you didn't like Chez Geek, this has a couple of differences but doesn't change things that much. If you never played Chez Geek, but like games in general, it's certainly worth a try. A typical game lasts an hour or so, goes well with beer, and while the rules may seem mildly intimidating to non-gamares at first, they are pretty simple and quickly picked up. Enjoy!
The first thing we noticed is that the box is gigantic compared to the past games. After opening it up, we realized it was because it came with little cardboard tokens to use to mark your cards with extra slack or in this game you also end up with madness points (more on that later).
Most of the game is how you'd expect it to be if you've played other Chez games. There's one main difference, however, and that's those madness points. We found that while this aspect of the game did make for an interesting little twist to the usual game play, it also slowed us down considerably. It's just one more thing to keep track of. Depending on how much madness you have, you either gain or lose slack points. So you're constantly trying to remember who has how much madness and how it's affecting their score... and if you want to make them go more mad or not... it's really kind of a pain.
Overall, it's still a really fun game. It's harder to get through it in our lunch hour than the others, so we tend not to play it as often. If you like the other games in the series, it's a decent purchase. The cards are funny as usual and it's worth a few laughs for sure. (Tentacle Nookie, anyone?)
If you find it for the right price and you're bored with the other Chez games... might as well get this one too.
I wish they made blank cards for this that I could mix in.
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