Munchkin Cthulhu

Munchkin Cthulhu

Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge -- Cthulhu! Will they survive? Will they retain their sanity? Will they... level up? The stars are right for a game of Munchkin in H.P. Lovecraft's Cthulhu Mythos. Players start weak and unspeakable creatures lurk everywhere. Sound investigation, lost artifacts, inventions, and old-fashion experience make your investigators up to the task.

This is the Munchkin verse, so the Deep Ones and the King in Yellow are on the scene. Yet evil still rears its comical head. The Dunwich Snorer and the Geek Ones (who have a -2 modifier against females) should be easy enough to defeat. A more experienced investigator might be up the challenge of the Shallow Ones (who love Oprah) and H.P. Munchcraft, but only the most powerful (or insane) will survive an encounter with the King in Pink or the Great Cthulhu himself. If you bite off more than you can chew, you can invoke the most powerful tool in the Cthulhu Mythos--you can run away! The first player to earn the 10th level of experience wins the game, but as you get closer, you'll have more to fear from your fellow players than anything that haunts the night. Play Munchkin Cthulhu and you will go insane with laughter!

Contents of Munchkin Cthulhu:

  • 168 Cards
  • One 6-Sided Die
  • 1 Rulebook

Published by: Steve Jackson Games

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