Dominion: Seaside

Dominion: Seaside

Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. It is the 2nd addition to Dominion and brings in the elements of shipping and river exploration to the game. All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports.

First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours.

Its central theme is your next turn. Some cards do something this turn and the next. Some set up your next turn, while others allow you to step outside the bounds of a normal turn. Seaside expands both Dominion, and Dominion: Intrigue and as such, it does not contain material for a complete game. Treasure, Victory, Curse, and Trash cards are not included, so you will need Dominion or Dominion: Intrigue to play. Dominion: Seaside is also designed to be played with any future expansions that may be published.

Contents of Dominion: Seaside:

  • 300 Cards
  • Storage Tray
  • 18 Player Mats
  • 25 Coins
  • 15 Tokens
  • Rule Booklet

Published by: Rio Grande Games

Available from:

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